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December 28th, 2006
Game Theory: Tempo by steev
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Hey everybody. I've decided to put the follow up Card Advantage article off for a bit to talk about Tempo.
Have you ever played against a weenie rush deck? Where they drop one ally on turn one, two on turn two, two on turn three, and you get overrun. That deck utilized the other 'most powerful' concept of Game Theory, tempo.
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